Uoam map files download




















To do that, delete all the. Click here to download the BETA. Description of Archive Contents: File Name. Labels for common locations including shops, cities, dungeon entrances, moongates, etc. Supplemental labels for locations such as forests, bodies of water, islands etc. Labels for most points of interest inside the dungeons. Some potential spoilers here! My solution to the housing problem is to allow categories to be assigned icons which can tilt and scale with the map.

Houses can be stored in UOAM's. MAP files by creating a label and assigning it to the proper category. Create a category named "small house", assign a label to it and it will appear on your map as a small house. Furthermore, by allowing cursors to be used interchangeably with icons a simple matter in Windows , you can take advantage of the cursor's hot-spot to aid you in positioning the house's icon. My convention has been to locate the cursor's hot spot on the front steps directly in front of the door the right door if there are two.

That way, by standing on the house steps in the game, you can place the house right where you want it. UOAM has built-in icons for all of the standard house types currently for sale in Britannia.

If you're running UOAssist, it's easier to just turn house logging on. See the documentation for the UOAssist pane for details. To do it by hand: 1. Create the Categories To map houses in UOAM you first need to have categories for each of the house types that you want to map. Use the "Add" button to add categories for each of the basic house types: tent , small house , large house , patio house , two story house , tower , keep and castle.

Icons for the new houses introduced with UOR are also provided: marble shop , stone shop , small tower , log cabin , marble patio , and villa as well as Minax's fortress. If you use the standard names listed above, UOAM will automatically assign them the proper icons.

Results 1 to 3 of 3. Thread Tools Show Printable Version. Before running the install make sure you have uninstalled any previous installations of UOAM that you may have already installed. Once you are sure you do not have UOAM previously installed then run the install. Make sure to take note of the location where UOMA is being installed to as you will need this information latter. Also during the install process a window will pop up asking "Import default UOAM settings will overwrite your existing settings?

Make sure you click the NO button here. Once installed make sure to launch UOAM to make sure the maps are showing up properly. When you run UOAM for the first time if any setting windows pop up just allow them to run by pressing ok on each one.

Multiples might pop up so just be patient and let them do their thing. NOTE that the 3d client is normally given preference so if you generally run UO in 2d then you will want to either uninstall the 3d client, explicitly point UOAM at your 2d client folder, or periodically log in with the 3d client to be sure that its map files are updated.

If UOAM can find the UO map files, or one of the appropriate pre-rendered bitmaps see the documentation for the Performance Settings dialog in any of these locations then it will be able to draw the map; if not then you get a black map but an otherwise perfectly functional UOAM session. Click to expand I have this same problem. OK guys final fix confirmed. Malkraven Grandmaster. Gabriel Garcia Apprentice. Thanks kbruder, worked like a charm. Leviathan Master. IzZaGod Apprentice.

Last edited by a moderator: Feb 6, Worked for me as well. Be sure to extract the files to your UOAM folder Then it worked! Seelendolch Expert.



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